Suction increment and capacity multiplied by 20 times. Bloon holding capacity multiplied by 5 from the previous tier to 15.Īctivated Ability: Super Sucker - Huge burst of suction power brings all nearby Bloons up to MOAB rank towards it and holds them there until they have been sucked into the tower. Quintuple barrels provide the most efficient bloon shredding possible. Bloonchipper can now suck in 3 Bloons per increment of suction. If crosspathed with Concussive Shred, the stun has duration increased to 5 seconds and now completely halts Bloon movement. X-variant MOAB-Class ratios increased to 54 MOAB Xs, 18 BFB Xs, and 6 DDT Xs. MOAB-Class suction ratios are increased to 128 MOABs, 32 BFBs, 8 ZOMGs, 8 DDTs, 2 BADs+, and 1 susceptible Boss Bloon. Non-MOAB-Class suction increment increased to 176. Bloonchipper funnel is large enough to suck in certain Boss Bloons. Any Bloons that come out are inflicted with extremely deadly Burning DoT that can spread to other Bloons they touch. MOAB-Class suction duration is increased to 5 seconds. All entities take 2x damage per increment when they get sucked in, with a 25% chance to Pierce Armor per increment. Non-MOAB-Class suction increment increased to 72.īloons sucked inside are exposed to temperatures of up to 60,000 Kelvin. Can suck in generic X-variants for a third of the usual duration and reduced X-variant MOAB-Class ratios (27 MOAB Xs, 9 BFB Xs, 3 DDT Xs). MOAB-Class Bloons take much more damage when they get sucked in. MOAB X.Įxtremely wide funnel is able to suck in BAD-parents, sucking in multiple MOAB-Classes depending on their size (64 MOABs, 16 BFBs, 4 ZOMGs, 4 DDTs, 1 BAD+) inflicting 425 damage per second to each for 3 seconds, and shreds 5 layers instead of 2. MOAB-Class suction ratio goes as follows: 2 MOABs, 1 BFB+ cannot suck in BADs+ or generic X-variants, e.g. The tower will shred each target for 3 seconds, inflicting 170 damage per second, before ejecting them. Wide funnel can suck MOAB Class Bloons below BAD level. Tetra layer blade array shreds bloons at four times the original potency, taking off 8 layers instead of 2. Higher wattage motor allows for sucking in heavier bloons such as Lead bloons and Fortified Bloons, inflicting +1 damage to said Fortified Bloons and +2 damage to Ceramics. Increased suction sucks bloons in faster. 2.3 The Bladewind Incident and Temporary Disappearance.Now that it can detect Camo Bloons, you will no longer have a problem dealing with them. This change is pretty huge because the Bloonchipper is used primarily to stall Bloons in their tracks by sucking them. The Bloonchipper has received a buff in that its x-1 Long Range Suck now grants camo detection. Update 6.14 brings some nice balancing changes as well. That said, there is now an option that lets you reset the cooldown of powers and abilities, as well as clear all of the towers and Bloons on the map in one go. This mode was created to let you experiment and test different strategies. For the uninitiated, the Sandbox mode in Bloons TD Battles allows you to do a lot of different things, such as summon Bloons, spawn power-ups, and place any tower (and its associated upgrades) that you have previously unlocked or encountered before. This update also brings an improvement to the game’s Sandbox mode. Update 6.14 introduces the new dungeon map, complete with all of the chains, cracked floors, and motif that is usually reminiscent of the old school dungeons in other games. Developer Ninja Kiwi has launched a new patch for Bloons TD Battles.
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